It's a new year and I'm getting into the swing of things! I've started working on the 6th Henry game! I've been holding off on saying too much about it because it's still in the early process but I don't wanna keep you guys too much in the dark. Here's the general plan, but keep in mind that things could definitely change!
This may be sad to hear, but the 6th game is planned to be the last one in the series. I want to do something big to really wrap it all up. I want to put all the games in one place so they make a complete experience. I want to make the Henry Stickmin Collection, and I want to put it on steam!
The Henry Stickmin Collection will include all the older games, as well as the finale and maybe some secrets ;)
Breaking the Bank will be completely remade from scratch. It was too old and far back to salvage. Actually this step is already complete :E
The other games will not get completely remade. Instead I'll only touch up the backgrounds and other art assets, as well as improve the audio quality. I don't want to have to reanimate anything from those games but I may touch up a few things that bug me. This may feel very George Lucas but I feel like it's something I should do to make the collection feel more solid, since it kinda spans almost 10 years of work.
The 6th Henry game is gonna be the finale of the entire series, as such it's planned to be pretty big. So far it's looking to be 3 times bigger than Fleeing the Complex! It's still in the planning stages but I've got a lot of it written down. I won't start working on the finale until the previous games have been updated. The Henry Collection will probably take a really long time to complete.
Unfortunately this means the 6th Henry game, won't be available on Newgrounds or any of the online game sites. The file would become too big and unstable to work in. It does make me kinda sad because releasing on NG has always been one of my favorite parts of making the games. I want to thank everyone that has enjoyed the games and has supported me over the years! It means a lot to me :)
Also, keep in mind that I am not very far along so a lot of things could change. I just wanted to keep you guys in the loop a bit.
Now what does this mean for Deitied? (Deitied is the other game I've been working on with Forte). We have decided to put it on hiatus for a while. It has been pretty difficult for us to play test it since we live 4 hours away from each other. We found that it became difficult for us to nail down a direction for the game when we can only play against each other once every quarter. I am planning on moving at some point this year and we will end up living a lot closer together. Once this happens we will resume work on Deitied. For now I will be working full time on the Henry Collection. Once we pick back up on Deitied that doesn't mean I fully stop working on Henry but the workload will slow down until Deitied finishes.
Well that's it!
So I've been working on this game called Deitied for a while now. Been making it with my friend Forte. The games coming along quite nicely and I'm super excited for people to play it! It's undergone a lot of changes throughout it's lifetime and is already looking way different than in the trailer. I want to link to the greenlight, but at the same time, so many of the images are already outdated/updated in the current build. We wanted to have the game done by the end of the year, but it's becoming apparent that is definitely not going to happen. We'll continue to chug along on it.
Now to answer a question that I keep getting about the Henry Series. WHEN IS THE 6TH HENRY COMING? IS THERE BE ONE?
I've started planning the 6th Henry game. I don't wanna say too much becuase it's in the very early stages still, but, if plans go according to.. plan, this will be a huge game. I'll announce more as it comes along. It is probably going to take at least more than a year, maybe 2(?) to finish so don't hold your breath.
So the plan is for me to work on Henry when there is a lull on work for Deitied. Deitied SHOULD come out before Henry.
So that's it from me! As usual, I'm pretty active on Twitter so follow me there for news! I'm gonna make an effort to post images of what I've been working on as frequently as possible!
So in February I decided to do the February Album Writing Month challenge! I decided to only do 7 instead of 14 because I've never attempted anything like this before. Well, February is over and I made the 7 songs! They're now up here on NG as well!
So why not go on an Adventure and take a journey through the songs! I hope you guys like em! :)
This one was pretty inspired by games like Banjo-Kazooie and it's composer Grant Kirkhope.
The brass in the middle of this song is inspired by a portion of Cid's Theme from FFVII
Felt like making a song with a harpsichord and this is what happened heh.
This is my favorite one. There's two parts, the first is outdoor and then it moves indoor. I really like the duo strings at the end.
This ons is also my favorite. This is the first song I wrote and I'm quite proud of it. I really like the end when the brass comes in and you can just imagine cresting a sand hill and seeing an entire empire.
This one went through about 3 versions. I tried one with some horns and ended up liking it a lot. It used to be way more electronic.
It took me a while to come up with the last song. I was initially trying to come up with a space song when I accidentally made this instead. Watch out in the middle, you might get transported into a Gameboy Realm for a sec.
I hope you guys like the album! Let me know what you think! :D
I'm gonna try and participate in February Album Writing Month! Basically, the challenge is to write 14 songs in the month of February. I'm.. Gonna shoot for 7 cuz I dunno how much time I'll actually have, and I've never written even that many songs in a short timespan.
The songs will be coming out on here and I also got a soundcloud for just such an occasion.
Anyways, I've written the first song!
Let me know what you think! I'm really proud of this one!
First off I want to thank everyone for the awesome reception of Fleeing the Complex! I never expected it to get so many views so quickly! So again, thank you all for your support and likes over the years.
Now, onto what a lot of you are probably wondering. WHEN IS NEXT HENRY GMAE IS MAKED? Well... I don't like to commit one way or the other. If I do make another one, it wont be for a few years again (sorry). I need to let the ideas build up. Plus I want to focus on [topic in next paragraph].
In the more near future, I plan on making games for/with Innersloth, the group that @fortebass and I started. We've got a concept we're working on and I want to dedicate a lot more time on it.
I'm pretty active on Twitter so if you want to keep up with my keepin ups you can follow me there!
Oh, and FtC is coming out for Android and iOs before Christmas (hopefully). Can't promise iOs before Christmas but Android should be doable.
The sequel to Infiltrating the Airship is here!
I hope you guys like it! Let me know what you think!
Hey guys, just wanted to do an update here! In case you didn't know I'm making a sequel to Infiltrating the Airship called Fleeing the Complex! I recently finished the 4th ending out of 5! Here's some current stats on my progress:
46/60 Fails animated
4/5 Endings done
412 Hours of work
0/?? Medals in the game
That means I have one ending and 14 fails left! (As well as adding medals, writing a few songs and making menus etc..)
Now I know all you are thinking is WHEN IS GAME BE OUT 4 ME PLAY?????? I'll just say this, I'm shooting for November. When in November I can't say until it gets closer and I know how much work is left. I'm super afraid to miss a deadline so I'm not gonna set one :)
And here's an edited picture from one of the endings to hold you over. Go on, soak it in.
2015-06-05 17:28:47 by PuffballsUnited
Hey guys, for those of you who don't know I've been working on a sequel to Infiltrating the Airship. It's been about 5 months now and I'm.. only halfway done. I've nearly completed 3 out of the 5 endings.
My inital goal was to have the full game done by July but by March I realized that was not gonna happen. I was still shooting for an August release but that's not gonna happen either, if I'm being realistic. I'm also stressing a bit cuz as the file gets bigger, flash gets more unstable. I really don't want to run into problems right at the end.
SO, the release date for Fleeing the Complex has been pushed BACK until MID FALL. I've been stepping up my working on the game so hopefully the second half of the game will get done faster than the first.
If you want to keep up to date with my progress you can follow me on Twitter. I tend to post there pretty frequently.
So yeah, hopefully this isn't too disappointing. I'm working to make this one better than the last, and I can def see I've improved since then.
Here's a sneak peek of the fail screen! :D
Hello everyone! Just released a new cartoon, check it out if you want!
I'm still working on Fleeing the Complex (The sequel to Infiltrating the Airship). Unfortunately I'm a bit behind so it'll probably be ready more towards the end of the summer.. Currently at 15 fails!
Also, gonna be at Pico Day again this year! Looking forward to meeting all the new people that are going this year and seeing the people I met last year! It should be a lot of fun!
If you follow me on twitter you might already know this but I'm working on a sequel to Infiltrating the Airship! The sequel is gonna be called Fleeing the Complex!
It's going to have 58 unique fails, as well as 5 endings!
So far I've made 7/58 fails so there's still a ways to go. I'm aiming for a summer release!